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Strange loop

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Strange loop

A strange loop arises when, by moving only upwards or downwards through a hierarchical system, one finds oneself back where one started.

Strange loops may involve self-reference and paradox. The concept of a strange loop was proposed and extensively discussed by Douglas Hofstadter in Gödel, Escher, Bach, and is further elaborated in Hofstadter's book I Am a Strange Loop, published in 2007.

A tangled hierarchy is a hierarchical consciousness system in which a strange loop appears.

Definitions

A strange loop is a hierarchy of levels, each of which is linked to at least one other by some type of relationship. A strange loop hierarchy, however, is "tangled" (Hofstadter refers to this as a "heterarchy"), in that there is no well defined highest or lowest level; moving through the levels, one eventually returns to the starting point, i.e., the original level. Examples of strange loops that Hofstadter offers include: many of the works of M. C. Escher, the information flow network between DNA and enzymes through protein synthesis and DNA replication, and self-referential Gödelian statements in formal systems.

In I Am a Strange Loop, Hofstadter defines strange loops as follows:

In cognitive science

Strange loops take form in human consciousness as the complexity of active symbols in the brain inevitably leads to the same kind of self-reference which Gödel proved was inherent in any complex logical or arithmetical system in his Incompleteness Theorem.[1] Gödel showed that mathematics and logic contain strange loops: propositions that not only refer to mathematical and logical truths, but also to the symbol systems expressing those truths. This leads to the sort of paradoxes seen in statements such as "This statement is false," wherein the sentence's basis of truth is found in referring to itself and its assertion, causing a logical paradox.[2]

Hofstadter argues that the psychological self arises out of a similar kind of paradox. We are not born with an ‘I’ – the ego emerges only gradually as experience shapes our dense web of active symbols into a tapestry rich and complex enough to begin twisting back upon itself. According to this view the psychological ‘I’ is a narrative fiction, something created only from intake of symbolic data and its own ability to create stories about itself from that data. The consequence is that a perspective (a mind) is a culmination of a unique pattern of symbolic activity in our nervous systems, which suggests that the pattern of symbolic activity that makes identity, that constitutes subjectivity, can be replicated within the brains of others, and perhaps even in artificial brains.[2]

Strangeness

The "strangeness" of a strange loop comes from our way of perception, because we categorize our input in a small number of 'symbols' (by which Hofstadter means groups of neurons standing for one thing in the outside world). So the difference between the video-feedback loop and our strange loops, our "I"s, is that while the former converts light to the same pattern on a screen, the latter categorizes a pattern and outputs its essence, so that as we get closer and closer to our essence, we get further down our strange loop.[3]

Downward causality

Hofstadter thinks our minds appear to us to determine the world by way of "downward causality", which refers to a situation where a cause-and-effect relationship in a system gets flipped upside-down. Hofstadter says this happens in the proof of Gödel's Incompleteness Theorem:

Hofstadter claims a similar "flipping around of causality" appears to happen in minds possessing self-consciousness. The mind perceives itself as the cause of certain feelings, ("I" am the source of my desires), while according to popular scientific models, feelings and desires are strictly caused by the interactions of neurons.

Examples

Hofstadter points to Bach's Canon per Tonos, M. C. Escher's drawings Waterfall, Drawing Hands, Ascending and Descending, and the liar paradox as examples that illustrate the idea of strange loops, which is expressed fully in the proof of Gödel's incompleteness theorem.

A Shepard tone is another illustrative example of a strange loop. Named after Roger Shepard, it is a sound consisting of a superposition of tones separated by octaves. When played with the base pitch of the tone moving upwards or downwards, it is referred to as the Shepard scale. This creates the auditory illusion of a tone that continually ascends or descends in pitch, yet which ultimately seems to get no higher or lower. See Barber's pole.


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A quine in software programming is a program which produces a new version of itself without any input from the outside. A similar concept is metamorphic code.

Efron's dice are four dice which are intransitive under gambler's preference. In other words, the dice are ordered A > B > C > D > A, where x > y means "a gambler prefers x to y".

The liar paradox and Russell's paradox also involve strange loops, as does René Magritte's painting The Treachery of Images.

The mathematical phenomenon of polysemy has been observed to be a strange loop. At the denotational level, the term refers to situations where a single entity can be seen to mean more than one mathematical object. See Tanenbaum (1999).

The Stonecutter is an old Japanese fairy tale with a story that explains social and natural hierarchies as a strange loop.

The "chicken or the egg" paradox is perhaps the best-known strange loop problem.

The "ouroboros", which depicts a dragon eating its own tail, is perhaps one of the most ancient and universal symbolic representations of the reflexive loop concept.

See also

References

  • Tanenbaum, P. J. (October 1999). 1097-0118 "Simultaneous intersection representation of pairs of graphs". Journal of Graph Theory 32 (2): 171–190.  
  1. ^ Johnson, George (March 2007). "A New Journey into Hofstadter's Mind". Scientific American. Retrieved 8 October 2011. 
  2. ^ a b O'Reilly, Scott (2010). "I Am A Strange Loop by Douglas Hofstadter". PhilosophyNow. Retrieved 8 October 2011. 
  3. ^ Hofstadter, Douglas (2007). I Am A Strange Loop.  
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